Items · rolling 7 days

Sprint Boots
vitality · Tier 1 · 800 souls
Win rate
51.4%
95% CI 51.3–51.4
Matches
2,959,580
bought, last 7 days
Win-rate rank
#64
of 156 items
Usage rank
#16
of 156 items
This week vs last week
Genuinely weaker this week — win rate down about 0.4 points (51.8% → 51.4%). This is a real move, not random weekly noise.
p < 0.000001 — the odds a swing this big is just luck — low enough to clear our bar for calling a change real.
Win rate by when it was bought
- Before 10 min52.1% (52.0–52.2, 1,752,646)
- 10–20 min50.5% (50.4–50.6, 1,078,049)
- After 20 min49.2% (49.0–49.5, 153,861)
Buying it later goes with a lower win rate (2.8pp) — a real gap, but remember late buys usually mean you were already ahead.
Read this before trusting the number
An item's win rate is correlational. Expensive late-game items post high win rates largely because you only complete them when your team is already ahead — not because the item is what won the game. Use it to see what the strong builds tend to include, not as a causal "buy this to win" ranking.
Win rate is the share of matches won when this item was bought, over a rolling 7-day window; the trend compares it to the 7 days before with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.