Items · rolling 7 days

Suppressor
spirit · Tier 2 · 1,600 souls
Win rate
50.0%
95% CI 49.9–50.2
Matches
468,045
bought, last 7 days
Win-rate rank
#100
of 156 items
Usage rank
#107
of 156 items
This week vs last week
Basically unchanged — win rate wobbled down about 0.3 points (50.4% → 50.0%), but that's inside the normal week-to-week randomness, not a real move.
p = 9.9e-4 — the odds a swing this big is just luck — too high to trust as a real change across all the heroes we test each week.
Win rate by when it was bought
- Before 10 min52.3% (52.0–52.6, 136,201)
- 10–20 min50.0% (49.8–50.2, 230,300)
- After 20 min46.9% (46.6–47.2, 105,444)
Buying it later goes with a lower win rate (5.4pp) — a real gap, but remember late buys usually mean you were already ahead.
Read this before trusting the number
An item's win rate is correlational. Expensive late-game items post high win rates largely because you only complete them when your team is already ahead — not because the item is what won the game. Use it to see what the strong builds tend to include, not as a causal "buy this to win" ranking.
Win rate is the share of matches won when this item was bought, over a rolling 7-day window; the trend compares it to the 7 days before with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.