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Items · rolling 7 days

Vampiric Burst

vitality · Tier 4 · 6,400 souls

Win rate

53.7%

95% CI 53.6–53.9

Matches

581,538

bought, last 7 days

Win-rate rank

#36

of 156 items

Usage rank

#99

of 156 items

This week vs last week

Genuinely weaker this week — win rate down about 0.4 points (54.1% → 53.7%). This is a real move, not random weekly noise.

p = 1.3e-4 — the odds a swing this big is just luck — low enough to clear our bar for calling a change real.

Win rate by when it was bought

  • 10–20 min58.2% (57.6–58.7, 32,355)
  • After 20 min53.5% (53.4–53.6, 553,178)

Buying it later goes with a lower win rate (4.7pp) — a real gap, but remember late buys usually mean you were already ahead.

Read this before trusting the number

An item's win rate is correlational. Expensive late-game items post high win rates largely because you only complete them when your team is already ahead — not because the item is what won the game. Use it to see what the strong builds tend to include, not as a causal "buy this to win" ranking.

Win rate is the share of matches won when this item was bought, over a rolling 7-day window; the trend compares it to the 7 days before with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.

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