Items · rolling 7 days

Weapon Shielding
vitality · Tier 2 · 1,600 souls
Win rate
48.2%
95% CI 48.1–48.4
Matches
331,535
bought, last 7 days
Win-rate rank
#143
of 156 items
Usage rank
#123
of 156 items
This week vs last week
Genuinely stronger this week — win rate up about 1.6 points (46.6% → 48.2%). This is a real move, not random weekly noise.
p < 0.000001 — the odds a swing this big is just luck — low enough to clear our bar for calling a change real.
Win rate by when it was bought
- Before 10 min52.6% (52.1–53.0, 44,308)
- 10–20 min50.3% (50.1–50.6, 175,883)
- After 20 min43.4% (43.1–43.7, 114,325)
Buying it later goes with a lower win rate (9.2pp) — a real gap, but remember late buys usually mean you were already ahead.
Read this before trusting the number
An item's win rate is correlational. Expensive late-game items post high win rates largely because you only complete them when your team is already ahead — not because the item is what won the game. Use it to see what the strong builds tend to include, not as a causal "buy this to win" ranking.
Win rate is the share of matches won when this item was bought, over a rolling 7-day window; the trend compares it to the 7 days before with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.