Heroes · rolling 7 days
Victor

Win rate
54.9%
95% CI 54.7–55.1
Pick rate
2.6%
share of matches
Matches
294,910
last 7 days
Win-rate rank
#4
of 44 ranked
This week vs last week
Basically unchanged — win rate wobbled up about 0.3 points (54.6% → 54.9%), but that's inside the normal week-to-week randomness, not a real move.
p = 0.0344 — the odds a swing this big is just luck — too high to trust as a real change across all the heroes we test each week.
Lane partners that matter
- Rat King64.1% · +972 souls @15m
- Graves61.5% · +44 souls @15m
- Paige60.8% · +136 souls @15m
- Seven59.8% · +40 souls @15m
- Haze59.5% · +551 souls @15m
- Kelvin58.0% · −168 souls @15m
Duo-lane pairings over the last 14 days. Listed only when the win rate is provably off 50% AND at least 2 points from even — a 50.4% duo over 100k games is true but not worth your pick.
By rank
54.2% Low · 53.2% Mid · 51.5% High
Victor really falls off with rank — a 2.7pp gap that clears our significance bar. All heroes by rank →
Matchups that matter · real and ≥2 points off even
Struggles against
Only matchups whose win rate is far enough off an even 50% to be real over 43 tested opponents (Bonferroni-corrected). A big edge on few games is a wide error bar, not a counter — those stay hidden.
Teammates that matter · real and ≥2 points off even
Best paired with
Drags down
No matchup is both real and at least 2 points off even this window.
Duo win rate on the same team, shown only where it's significantly off 50% over 43 tested partners (Bonferroni-corrected). Correlational, not causal — good players may simply favour the pairing.
Most-built items
Healing BoosterT21,871
Extra RegenT11,831
Escalating ExposureT41,821
Spirit LifestealT21,702
JuggernautT41,689
Boundless SpiritT41,673
RefresherT41,662
InfuserT41,644
Spirit ResilienceT31,642- Transcendent CooldownT41,637
Enduring SpeedT21,631
Greater ExpansionT31,615
Ranked by how often players include the item in a Victor build (deadlock-api.com). This is popularity, not win rate — open an item to see whether it's actually winning.
Most-played skill order
The order players spent ability points most often on Victor — 69,448 matches, 57% win rate. Popularity, not a recommendation.
Win rate is over a rolling 7-day window; the trend compares it to the 7 days before, with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.