Heroes · rolling 7 days
Mirage

Win rate
44.8%
95% CI 44.5–45.1
Pick rate
0.9%
share of matches
Matches
99,527
last 7 days
Win-rate rank
#41
of 44 ranked
This week vs last week
Basically unchanged — win rate wobbled up about 0.0 points (44.8% → 44.8%), but that's inside the normal week-to-week randomness, not a real move.
p = 0.8469 — the odds a swing this big is just luck — too high to trust as a real change across all the heroes we test each week.
Lane partners that matter
- Graves53.1% · +10 souls @15m
- Paradox40.7% · −446 souls @15m
- Pocket40.2% · +519 souls @15m
- Grey Talon39.7% · −391 souls @15m
- Sinclair39.2% · −357 souls @15m
- Mina39.0% · +92 souls @15m
- Shiv38.3% · −169 souls @15m
Duo-lane pairings over the last 14 days. Listed only when the win rate is provably off 50% AND at least 2 points from even — a 50.4% duo over 100k games is true but not worth your pick.
By rank
42.6% Low · 41.5% Mid · 42.5% High
The gap between ranks is inside the noise — don't read it as a skill-ceiling signal. All heroes by rank →
Matchups that matter · real and ≥2 points off even
Strong against
No matchup is both real and at least 2 points off even this window.
Struggles against
Only matchups whose win rate is far enough off an even 50% to be real over 43 tested opponents (Bonferroni-corrected). A big edge on few games is a wide error bar, not a counter — those stay hidden.
Teammates that matter · real and ≥2 points off even
Best paired with
Duo win rate on the same team, shown only where it's significantly off 50% over 43 tested partners (Bonferroni-corrected). Correlational, not causal — good players may simply favour the pairing.
Most-built items
RicochetT41,123
Dispel MagicT31,101
Escalating ExposureT41,070
Toxic BulletsT31,037
InhibitorT41,025
Mystic RegenerationT11,008
SilencerT4995
Superior CooldownT3980
Mystic VulnerabilityT2960
HealbaneT2958- Transcendent CooldownT4952
Boundless SpiritT4945
Ranked by how often players include the item in a Mirage build (deadlock-api.com). This is popularity, not win rate — open an item to see whether it's actually winning.
Most-played skill order
The order players spent ability points most often on Mirage — 11,276 matches, 50% win rate. Popularity, not a recommendation.
Win rate is over a rolling 7-day window; the trend compares it to the 7 days before, with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.