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Heroes · rolling 7 days

Haze

Win rate

52.7%

95% CI 52.5–52.8

Pick rate

3.7%

share of matches

Matches

426,197

last 7 days

Win-rate rank

#8

of 44 ranked

This week vs last week

Genuinely weaker this week — win rate down about 1.0 points (53.7% → 52.7%). This is a real move, not random weekly noise.

p < 0.000001 — the odds a swing this big is just luck — low enough to clear our bar for calling a change real.

Lane partners that matter

  • Graves59.9% · +30 souls @15m
  • Victor59.5% · +553 souls @15m
  • Paige59.4% · +188 souls @15m
  • Rat King59.2% · +1045 souls @15m
  • Seven58.7% · +73 souls @15m
  • Baba58.3% · +320 souls @15m
  • Mina47.7% · +325 souls @15m
  • Mirage47.3% · +427 souls @15m
  • Pocket47.3% · +620 souls @15m
  • Sinclair47.1% · −462 souls @15m

Duo-lane pairings over the last 14 days. Listed only when the win rate is provably off 50% AND at least 2 points from even — a 50.4% duo over 100k games is true but not worth your pick.

By rank

52.1% Low · 51.5% Mid · 50.7% High

The gap between ranks is inside the noise — don't read it as a skill-ceiling signal. All heroes by rank →

Matchups that matter · real and ≥2 points off even

Only matchups whose win rate is far enough off an even 50% to be real over 43 tested opponents (Bonferroni-corrected). A big edge on few games is a wide error bar, not a counter — those stay hidden.

Teammates that matter · real and ≥2 points off even

Drags down

No matchup is both real and at least 2 points off even this window.

Duo win rate on the same team, shown only where it's significantly off 50% over 43 tested partners (Bonferroni-corrected). Correlational, not causal — good players may simply favour the pairing.

Most-built items

Ranked by how often players include the item in a Haze build (deadlock-api.com). This is popularity, not win rate — open an item to see whether it's actually winning.

Most-played skill order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
FixationSleep DaggerSmoke BombBullet Dance

The order players spent ability points most often on Haze — 90,706 matches, 57% win rate. Popularity, not a recommendation.

Win rate is over a rolling 7-day window; the trend compares it to the 7 days before, with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.

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