Heroes · rolling 7 days
Bebop

Win rate
48.5%
95% CI 48.3–48.7
Pick rate
2.9%
share of matches
Matches
336,750
last 7 days
Win-rate rank
#24
of 44 ranked
This week vs last week
Basically unchanged — win rate wobbled down about 0.0 points (48.5% → 48.5%), but that's inside the normal week-to-week randomness, not a real move.
p = 0.8589 — the odds a swing this big is just luck — too high to trust as a real change across all the heroes we test each week.
Lane partners that matter
- Graves56.7% · +317 souls @15m
- Rat King54.0% · +970 souls @15m
- Seven54.0% · +212 souls @15m
- Paige53.2% · −27 souls @15m
- Victor52.9% · +610 souls @15m
- Kelvin52.8% · +14 souls @15m
- Holliday43.5% · +283 souls @15m
- Sinclair43.3% · −436 souls @15m
- Viscous43.1% · −412 souls @15m
- Shiv43.0% · +77 souls @15m
- Mirage42.8% · +267 souls @15m
- Pocket42.3% · +721 souls @15m
Duo-lane pairings over the last 14 days. Listed only when the win rate is provably off 50% AND at least 2 points from even — a 50.4% duo over 100k games is true but not worth your pick.
By rank
47.2% Low · 47.6% Mid · 49.4% High
Bebop really scales up with rank — a 2.3pp gap that clears our significance bar. All heroes by rank →
Matchups that matter · real and ≥2 points off even
Struggles against
Only matchups whose win rate is far enough off an even 50% to be real over 43 tested opponents (Bonferroni-corrected). A big edge on few games is a wide error bar, not a counter — those stay hidden.
Teammates that matter · real and ≥2 points off even
Best paired with
Duo win rate on the same team, shown only where it's significantly off 50% over 43 tested partners (Bonferroni-corrected). Correlational, not causal — good players may simply favour the pairing.
Most-built items
Spirit ResilienceT31,962
Spirit SnatchT31,886
Spirit StrikeT11,821
Slowing HexT21,674
WitchmailT41,667
Dispel MagicT31,631
Plated ArmorT41,564
Boundless SpiritT41,562
Cursed RelicT41,552
Trophy CollectorT21,547
Extra RegenT11,544
JuggernautT41,537
Ranked by how often players include the item in a Bebop build (deadlock-api.com). This is popularity, not win rate — open an item to see whether it's actually winning.
Most-played skill order
The order players spent ability points most often on Bebop — 35,731 matches, 53% win rate. Popularity, not a recommendation.
Win rate is over a rolling 7-day window; the trend compares it to the 7 days before, with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.