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Heroes · rolling 7 days

Silver

Win rate

46.0%

95% CI 45.8–46.2

Pick rate

2.4%

share of matches

Matches

275,533

last 7 days

Win-rate rank

#34

of 44 ranked

This week vs last week

Basically unchanged — win rate wobbled up about 0.2 points (45.8% → 46.0%), but that's inside the normal week-to-week randomness, not a real move.

p = 0.2049 — the odds a swing this big is just luck — too high to trust as a real change across all the heroes we test each week.

Lane partners that matter

  • Graves53.6% · −3 souls @15m
  • Rat King53.5% · +1132 souls @15m
  • Paige53.1% · +342 souls @15m
  • Seven52.3% · +136 souls @15m
  • Mina41.2% · +212 souls @15m
  • Viscous41.1% · −403 souls @15m
  • Mirage41.0% · +365 souls @15m
  • Vyper40.5% · −338 souls @15m
  • Pocket40.5% · +400 souls @15m
  • Shiv39.7% · −13 souls @15m

Duo-lane pairings over the last 14 days. Listed only when the win rate is provably off 50% AND at least 2 points from even — a 50.4% duo over 100k games is true but not worth your pick.

By rank

47.3% Low · 48.6% Mid · 48.6% High

The gap between ranks is inside the noise — don't read it as a skill-ceiling signal. All heroes by rank →

Matchups that matter · real and ≥2 points off even

Strong against

No matchup is both real and at least 2 points off even this window.

Only matchups whose win rate is far enough off an even 50% to be real over 43 tested opponents (Bonferroni-corrected). A big edge on few games is a wide error bar, not a counter — those stay hidden.

Teammates that matter · real and ≥2 points off even

Duo win rate on the same team, shown only where it's significantly off 50% over 43 tested partners (Bonferroni-corrected). Correlational, not causal — good players may simply favour the pairing.

Most-built items

Ranked by how often players include the item in a Silver build (deadlock-api.com). This is popularity, not win rate — open an item to see whether it's actually winning.

Most-played skill order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Slam FireBoot KickEntangling BolaLycan Curse

The order players spent ability points most often on Silver — 35,622 matches, 54% win rate. Popularity, not a recommendation.

Win rate is over a rolling 7-day window; the trend compares it to the 7 days before, with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.

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