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Heroes · rolling 7 days

Billy

Win rate

48.5%

95% CI 48.3–48.7

Pick rate

2.4%

share of matches

Matches

274,174

last 7 days

Win-rate rank

#22

of 44 ranked

This week vs last week

Genuinely stronger this week — win rate up about 1.2 points (47.3% → 48.5%). This is a real move, not random weekly noise.

p < 0.000001 — the odds a swing this big is just luck — low enough to clear our bar for calling a change real.

Lane partners that matter

  • Rat King56.1% · +720 souls @15m
  • Graves55.5% · −383 souls @15m
  • Paige54.6% · −87 souls @15m
  • Seven53.9% · −198 souls @15m
  • Victor53.2% · −41 souls @15m
  • Haze52.6% · +229 souls @15m
  • The Doorman43.6% · −610 souls @15m
  • Vyper43.4% · −695 souls @15m
  • Mirage43.2% · −141 souls @15m
  • Viscous42.4% · −865 souls @15m
  • Shiv42.3% · −437 souls @15m
  • Silver41.8% · −99 souls @15m

Duo-lane pairings over the last 14 days. Listed only when the win rate is provably off 50% AND at least 2 points from even — a 50.4% duo over 100k games is true but not worth your pick.

By rank

48.6% Low · 48.3% Mid · 47.6% High

The gap between ranks is inside the noise — don't read it as a skill-ceiling signal. All heroes by rank →

Matchups that matter · real and ≥2 points off even

Only matchups whose win rate is far enough off an even 50% to be real over 43 tested opponents (Bonferroni-corrected). A big edge on few games is a wide error bar, not a counter — those stay hidden.

Teammates that matter · real and ≥2 points off even

Duo win rate on the same team, shown only where it's significantly off 50% over 43 tested partners (Bonferroni-corrected). Correlational, not causal — good players may simply favour the pairing.

Most-built items

Ranked by how often players include the item in a Billy build (deadlock-api.com). This is popularity, not win rate — open an item to see whether it's actually winning.

Most-played skill order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
BlastedBashdownRising RamChain Gang

The order players spent ability points most often on Billy — 38,861 matches, 53% win rate. Popularity, not a recommendation.

Win rate is over a rolling 7-day window; the trend compares it to the 7 days before, with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.

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