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Heroes · rolling 7 days

Lash

Win rate

50.4%

95% CI 50.3–50.6

Pick rate

2.5%

share of matches

Matches

295,459

last 7 days

Win-rate rank

#18

of 44 ranked

This week vs last week

Genuinely weaker this week — win rate down about 0.9 points (51.4% → 50.4%). This is a real move, not random weekly noise.

p < 0.000001 — the odds a swing this big is just luck — low enough to clear our bar for calling a change real.

Lane partners that matter

  • Graves59.1% · −122 souls @15m
  • Baba57.5% · −3 souls @15m
  • Rat King57.1% · +703 souls @15m
  • Paige56.4% · −115 souls @15m
  • Victor55.9% · +355 souls @15m
  • Seven55.4% · +52 souls @15m
  • Silver46.4% · +396 souls @15m
  • Mina46.1% · +193 souls @15m
  • Rem46.1% · −24 souls @15m
  • Paradox45.6% · −410 souls @15m
  • Shiv45.6% · −234 souls @15m
  • Pocket44.4% · +454 souls @15m

Duo-lane pairings over the last 14 days. Listed only when the win rate is provably off 50% AND at least 2 points from even — a 50.4% duo over 100k games is true but not worth your pick.

By rank

51.0% Low · 51.2% Mid · 50.6% High

The gap between ranks is inside the noise — don't read it as a skill-ceiling signal. All heroes by rank →

Matchups that matter · real and ≥2 points off even

Only matchups whose win rate is far enough off an even 50% to be real over 43 tested opponents (Bonferroni-corrected). A big edge on few games is a wide error bar, not a counter — those stay hidden.

Teammates that matter · real and ≥2 points off even

Duo win rate on the same team, shown only where it's significantly off 50% over 43 tested partners (Bonferroni-corrected). Correlational, not causal — good players may simply favour the pairing.

Most-built items

Ranked by how often players include the item in a Lash build (deadlock-api.com). This is popularity, not win rate — open an item to see whether it's actually winning.

Most-played skill order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Ground StrikeFlogGrappleDeath Slam

The order players spent ability points most often on Lash — 54,644 matches, 57% win rate. Popularity, not a recommendation.

Win rate is over a rolling 7-day window; the trend compares it to the 7 days before, with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.

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