Heroes · rolling 7 days
Infernus

Win rate
49.2%
95% CI 49.1–49.4
Pick rate
2.9%
share of matches
Matches
334,509
last 7 days
Win-rate rank
#21
of 44 ranked
This week vs last week
Basically unchanged — win rate wobbled up about 0.0 points (49.2% → 49.2%), but that's inside the normal week-to-week randomness, not a real move.
p = 0.7779 — the odds a swing this big is just luck — too high to trust as a real change across all the heroes we test each week.
Lane partners that matter
- Graves57.3% · +93 souls @15m
- Rat King55.5% · +884 souls @15m
- Paige55.4% · +17 souls @15m
- Seven53.6% · +1 souls @15m
- Kelvin53.4% · −203 souls @15m
- Victor53.2% · +421 souls @15m
- Viscous44.6% · −478 souls @15m
- Silver44.5% · +436 souls @15m
- Sinclair43.7% · −600 souls @15m
- Mirage43.5% · +143 souls @15m
- Shiv43.5% · +14 souls @15m
- Pocket43.1% · +480 souls @15m
Duo-lane pairings over the last 14 days. Listed only when the win rate is provably off 50% AND at least 2 points from even — a 50.4% duo over 100k games is true but not worth your pick.
By rank
48.7% Low · 47.8% Mid · 49.0% High
The gap between ranks is inside the noise — don't read it as a skill-ceiling signal. All heroes by rank →
Matchups that matter · real and ≥2 points off even
Struggles against
Only matchups whose win rate is far enough off an even 50% to be real over 43 tested opponents (Bonferroni-corrected). A big edge on few games is a wide error bar, not a counter — those stay hidden.
Teammates that matter · real and ≥2 points off even
Duo win rate on the same team, shown only where it's significantly off 50% over 43 tested partners (Bonferroni-corrected). Correlational, not causal — good players may simply favour the pairing.
Most-built items
Escalating ExposureT41,981
Boundless SpiritT41,948
Superior DurationT31,897
Improved SpiritT21,889
Spirit LifestealT21,805
Spiritual OverflowT41,755
Mystic VulnerabilityT21,728
Toxic BulletsT31,690
RicochetT41,682
Dispel MagicT31,657
Extra SpiritT11,611
Titanic MagazineT21,595
Ranked by how often players include the item in a Infernus build (deadlock-api.com). This is popularity, not win rate — open an item to see whether it's actually winning.
Most-played skill order
The order players spent ability points most often on Infernus — 83,937 matches, 51% win rate. Popularity, not a recommendation.
Win rate is over a rolling 7-day window; the trend compares it to the 7 days before, with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.