Heroes · rolling 7 days
McGinnis

Win rate
48.2%
95% CI 47.9–48.5
Pick rate
0.9%
share of matches
Matches
107,690
last 7 days
Win-rate rank
#26
of 44 ranked
This week vs last week
Basically unchanged — win rate wobbled down about 0.4 points (48.7% → 48.2%), but that's inside the normal week-to-week randomness, not a real move.
p = 0.0386 — the odds a swing this big is just luck — too high to trust as a real change across all the heroes we test each week.
Lane partners that matter
- Rat King55.8% · −419 souls @15m
- Paige55.1% · −1501 souls @15m
- Seven53.6% · −1505 souls @15m
- Ivy53.5% · −1502 souls @15m
- Baba53.3% · −1119 souls @15m
- Victor52.7% · −977 souls @15m
- Mirage43.8% · −1104 souls @15m
- Sinclair43.6% · −1887 souls @15m
- Silver43.6% · −1009 souls @15m
- Shiv43.5% · −1315 souls @15m
- Vyper43.5% · −1790 souls @15m
- Mina42.5% · −1178 souls @15m
Duo-lane pairings over the last 14 days. Listed only when the win rate is provably off 50% AND at least 2 points from even — a 50.4% duo over 100k games is true but not worth your pick.
By rank
47.6% Low · 46.2% Mid · 49.0% High
The gap between ranks is inside the noise — don't read it as a skill-ceiling signal. All heroes by rank →
Matchups that matter · real and ≥2 points off even
Struggles against
Only matchups whose win rate is far enough off an even 50% to be real over 43 tested opponents (Bonferroni-corrected). A big edge on few games is a wide error bar, not a counter — those stay hidden.
Teammates that matter · real and ≥2 points off even
Best paired with
Duo win rate on the same team, shown only where it's significantly off 50% over 43 tested partners (Bonferroni-corrected). Correlational, not causal — good players may simply favour the pairing.
Most-built items
Rapid RechargeT31,076
Escalating ExposureT41,028
Extra ChargeT11,025
Heroic AuraT3975
Boundless SpiritT4946
Healing TempoT4907
HealbaneT2901
Spirit ResilienceT3899
Mystic VulnerabilityT2887- Transcendent CooldownT4877
Greater ExpansionT3872
Superior CooldownT3867
Ranked by how often players include the item in a McGinnis build (deadlock-api.com). This is popularity, not win rate — open an item to see whether it's actually winning.
Most-played skill order
The order players spent ability points most often on McGinnis — 9,217 matches, 57% win rate. Popularity, not a recommendation.
Win rate is over a rolling 7-day window; the trend compares it to the 7 days before, with a Bonferroni-corrected two-proportion z-test so a normal weekly wobble isn't reported as a shift. Data from deadlock-api.com, refreshed hourly.